In their final year, bachelor of science majors complete either a Senior Design Project or an Enterprise project. Many of these projects are presented by students at Design Expo, an annual competition that highlights hands-on, discovery-based learning at Michigan Tech. During the event, more than a thousand students in Enterprise and on Senior Design teams showcase their work and compete for awards.
The annual Design Expo is Michigan Tech's annual showcase for experiential, discovery-based learning. Each spring the event showcases the work of more than 1,000 students from Enterprise and Senior/Capstone Design programs. Student teams from all five Colleges: Business, Computing, Engineering, Forest Resources and Environmental Science, and Sciences and Arts are represented.
2024 Enterprise Design Expo Projects
Humane Interface Design Enterprise (HIDE)
Team Leads: Lela Root, Software Engineering; Logan Woznak, Software Engineering
Advisor: Robert Pastel, Computer Science
Sponsors: YooPapers, Little Brothers Friends of the Elderly, the MTU College of Computing, and the MTU Chem Store
Enterprise Description: The members of Humane Interface Design Enterprise (HIDE) work together to design, develop, and evaluate web applications. The goal is to develop these applications while taking usability into consideration, creating effective tools for many different industry sponsors. HIDE accomplishes these projects by combining knowledge from multiple disciplines (e.g., computer science, software engineering, and human factors). HIDE team members can get involved in various stages of the design process, from planning and developing an app by programming, to evaluation by designing usability tests
Project Overview: There are four projects that HIDE would like to highlight this year. Firstly, YooPapers is an app for assisting in due process serving court papers. Second, the Little Brothers web application is for a local non-profit organization committed to supporting the community’s elderly. The app will help schedule and organize their medical transportation program. Third, the CS Department Scheduling application keeps track of class data (such as credits, prerequisites, and scheduling conflicts), as well as faculty data (such as teaching history) to improve the scheduling of CS classes. And lastly, Chem Store is a web application to help keep track of the inventory of lab chemicals on campus. Users can search for chemicals, log transfers, request chemicals, and more.
Husky Game Development Enterprise
Team Leads: Liam Houston, Scientific and Technical Communication; Jeremiah Niedielski, Computer Science
Advisor: Scott Kuhl, Computer Science
Enterprise Description: Husky Game Development (HGD) is a student-run Enterprise focused on developing video games. This semester, HGD has 12 small teams working on different game projects. Students experience a full game development cycle including ideation, design, playtesting, and releasing a final product. HGD uses a diverse set of tools and engines. Our games target a variety of platforms including desktop, web, mobile, and an on-campus arcade cabinet.
Project Overview: A 3D horror gaming experience set in a world where humanity’s quest to harness magic has awakened a powerful cosmic being. Explore the winding streets of an old Victorian-era city, engage with strange monsters, and converse with other survivors as you search for answers to a cosmic mystery. Your only defenses are a small knife and your own blood, which can be used as a catalyst for casting spells. Your goal is to survive long enough to escape the city as reality collapses around you.
IT Oxygen Enterprise
Team Leads: Anthony Safford, Computer Science; Noah Harvey, Computer Network and System Administration
Advisor: Nagesh Hatti, Enterprise Program
Sponsor: Los Alamos National Laboratories; Miller Electric
Enterprise Description: IT Oxygen is a cross-disciplinary, student-run Enterprise that specializes in information technology (IT) for student organizations and businesses, with a focus on developing information systems and IT solutions. Team members work on real-world projects that foster skill development and utilize business intelligence. Areas of interest include systems and information analysis, software development, database design, data sciences, cybersecurity, and web-based application development.
Project Overview: The LANL (Los Alamos National Laboratory) Automated VM deployment and penetration teams are working together to create a system that both automatically creates virtual machines within the parameters given by a user, and scans them for vulnerabilities. The first team, LANL automated deploy, have been the one's primarily working towards the actual creation and patching of the VMs, which LANL will use to run tests with. But, these must be secure, as LANL handles both important and confidential data. So, the LANL pentest team is ensuring that the VMs are scanned and have minimal vulnerabilities after creation.
The Miller Electric - AI Miller Welding Project has been creating an application to track and correlate data provided by welding machines. The team has recently created a graphical user interface, and are trying to make an unsupervised learning model to track unauthorized downtime graphically.
Both projects enable students to engage with real-world clients, and to utilize software and languages not taught in the classroom.
2023 Enterprise Design Expo Projects
Humane Interface Design (HIDE)
Team Leads: Jerry Jones, Computer Science; Patrick Janssen, Software Engineering
Advisor: Robert Pastel, Computer Science
Sponsors: GDLS, U.S. Army
Enterprise Description: Humane Interface Design Enterprise (HIDE) team members collaborate to design, develop, and evaluate user interfaces. The goal is to make daily work more efficient and easier to manage. The team works together to design and test different applications for industry sponsors that can be used on Android, iPhone, and other devices. HIDE accomplishes these projects by combining knowledge from multiple disciplines (e.g., computer science, psychology, and human factors). HIDE team members can get involved in various stages of the design process, from developing an app by programming to evaluation by designing usability tests and analyzing data.
Project Overview: The Humane Interface Design Enterprise (HIDE) worked on ten projects over the past two semesters, but we would like to highlight four. The CCLC Queue is a Canvas plug-in for Computer Science students to ask questions and get help directly from learning center coaches/instructors. The GDLS Team at HIDE is building a web scraping tool and classifier Machine Learning model for General Dynamics Land Systems. Third, GVSC is a simple real-time strategy game (RTS) with different Heads-up Display(HUD) options to test the effectiveness of the Virtual Reality(VR) HUD's design and user ergonomics. Lastly, the Human Factors team works with other HIDE teams and other enterprises to evaluate existing interfaces and assist in designing new ones.
Husky Games Enterprise
Team Leads: Max Jorgensen, Computer Science; Brendan Griffith, Computer Science
Advisor: Scott Kuhl, Computer Science
Sponsor: Michigan Tech Transportation Institute (MTTI)
Project Overview: Rail yards have never seemed so hectic in Train Shunting Puzzle Remaster. Take control of your train and navigate various cars to their destination on time. It takes care and skill to organize your cars as efficiently as possible. Flip track switches to access different tracks, connect and disconnect your cars to reorganize your rail yard, and get each car to their specific destination on time in this top-down puzzle game.
IT Oxygen Enterprise
Team Leads: Dan Curtiss, Electrical Engineering; Kyler Bomhof, Computer Science
Advisor: Nagesh Hatti, Enterprise
Sponsor: Confidential (a leading-edge welding equipment manufacturer)
Project Overview: The AI team analyzes Weld Data to find parts and components. Once labeled, the data is used to find inconsistencies in the welding process such as missed welds.
Enterprise Description: IT Oxygen is a student enterprise dedicated to developing student skills through real-world industry experience. We provide the experiences necessary to progress in the ever-changing world of cutting-edge software development, networking, security, system administration, and business. This includes problem-solving, teamwork experience, and sharpening communication skills.
2022 Design Expo Enterprise Projects
Humane Interface Design Enterprise (HIDE)
Team Leads: Abby Myers and Ian Lawrie, Software Engineering
Advisor: Robert Pastel, Computer Science
Sponsors: General Dynamics Land Systems, Little Brothers Friends of the Elderly, Western UP Health Department, Superior Health Foundation, Mel and Gloria Visser
About HIDE Enterprise: The members of Humane Interface Design Enterprise (HIDE) come together to design, develop, and evaluate interfaces. The goal is to make daily work more efficient and easier to manage. As a whole, the team works together to design and test different applications for industry sponsors that can be used on Android, iPhone, and other devices. HIDE accomplishes these projects by combining knowledge from multiple disciplines (e.g., computer science, psychology, and human factors). HIDE team members can get involved in various stages of the design process, from developing an app by programming to evaluation by designing usability tests and analyzing data.
Project Overview: The Humane Interface Design Enterprise (HIDE) has nine sub-teams this year. We have selected four to showcase at the Design Expo. The first is GDLS, which is developing tools for web scraping, image labeling, and building data sets of military images. These sets will be used for training, validating, and testing convolutional neural networks for combat material classification. The second project is LB, a web-app to help organize Little Brothers' transportation program. The third is PillowTalk, a research project to build a multi-interface inflatable cushion. The fourth is Health Resource Hub, a site to help UP residents browse/search for helpful resources, such as food, education, health, and housing.
Husky Games Enterprise
Team Leads: Ethan Fournier, Computer Science; Devin Stewart, Software Engineering
Advisor: Scott Kuhl, Computer Science
About Husky Game Development Enterprise: Husky Game Development (HGD) is a student-run Enterprise focused on developing video games. Each year, HGD breaks up into subteams of around six students who experience a full game development cycle including ideation, design, and end product. HGD explores a wide variety of video game engines and platforms including Windows, Android, Xbox, and an experimental Display Wall.
Project Overview: They say that the mansion on the other side of town is haunted, but is it really? The kids tell stories on how dangerous the house is, but they have never made it through the door. That's when you decided to enter the mansion and see what the fuss was about. You didn't believe those rumors, until you found yourself waking up in a strange room within the mansion after blacking out at the door. Explore the mansion with the mysterious young girl that lives there, solve puzzles to progress and escape the mansion. Will you make it out or will you let your fears get the best of you?
IT Oxygen Enterprise
Team Leads: Adam Fulton, Computer Network and System Administration; Peter LaMantia, Software Engineering
Advisor: Nagesh Hatti, Director, The Enterprise Program
Sponsors: Miller Electric, Ford C3, Michigan Tech Biomedical Engineering Department, Michigan Tech Civil, Environmental, and Geospatial Engineering Department
About IT Oxygen Enterprise: IT Oxygen is a student enterprise dedicated to developing student skills through real-world industry experience. We provide the experiences necessary to progress in the ever-changing worlds of cutting-edge software development, networking, security, system administration, and business. This includes problem solving, teamwork experience, and sharpening communication skills. IT Oxygen seeks to provide the best place for students to learn and grow, both professionally and as individuals, by providing the best environment available for students to thrive and produce great work.
Project Overview: The IT Operations team uses enterprise-grade hardware and software to provide the services our teams need to develop their projects. The team also helps its members gain hands-on experience with managing infrastructure (servers, networking, etc.). Operations is dedicated to improving, monitoring, and scaling the IT Oxygen infrastructure. In addition, our Security division manages the cybersecurity aspect of our organization. They maintain a security-focused mindset when implementing, maintaining, and decommissioning infrastructure. The Security division ensures that IT Oxygen follows best practices to maintain data integrity for our clients' project data. This includes periodically conducting penetration testing on our network to find and promptly fix any vulnerabilities that may be present.